Sonic heroes pc game system requirements




















Sonic Heroes introduces a character-switching mechanic, with teams of three characters each dividing the work of smashing robots and saving the world between themselves, and with each character contributing their specialty to the team: Speed, Power, or Flight. A teams of three members with individual skills who are searching for a mad doctor. The story of Sonic Heroes is very interesting.

There are total four available teams and each team has three members. The goal is that the player has to find out a doctor Eggman. Player would be able to select any of the team among four groups. He can select any number of characters from three in his team. If he select the maximum team members. Then the player would control the character who is leading the team.

This certainly isn't the first time that Sega has tried to convert the excellent 2D speed scroller into a 3D game, but it is the first time they've done it right.

Instead of muddying the waters with the bevy of Sonic-related characters that seem to multiply like bunnies in each game ' Sega divided up the characters into teams of three. Although the teams each have a unique look, they mostly play the same and have to take on the same challenges which in this game means once more defeating Dr.

Eggman and taking on a Mystery Monster. What makes this game work so much better than previous 3D Sonic games is that Sega has weeded out all of the clutter and concentrated on what made Sonic such a great game to play in the first place ' speed. That doesn't mean you will zoom through each level at blurring speeds, but you will be doing a lot of dizzying loops, corkscrews and ricocheting bounces.

To make the three characters manageable you will only have control of one at a time. You can use the Y and X buttons to switch between which one is in the lead, and under your control, on the fly. This works quite well because the level has been designed in sections where you will lean heavily on a particular character's particular skills.

For instance, there are places where you have to fly up giant blocks using Tails abilities or take out flying creatures using his attacks. Other sections require Sonic's speed or Knuckles brute force to knock down walls. You can also use the characters in unison to deliver particularly powerful attacks. Once you dig into the game you'll quickly find yourself coming up against creatures that require the attacks of different characters, one after the other, to defeat.

That's really what makes this game such a blast to play, Sega has found a way to seamlessly blend the distinctly different styles of their characters into a game that makes sense and is easy to master. The graphics aren't over the top impressive, but do the job nicely. The only complaint I have is the scenes that jump to a distance shot which seem to muck up your controls.

The sound in the game leans heavily on its predecessors, but I don't think that's all bad. Multiplayer mode offers seven ways to take on a buddy in split-screen play, but none of them are very memorable. Sonic may never topple Mario from the throne of excellent adventure games, but this latest attempt goes a long way to prove that there's plenty of room for two fantastic gaming franchises at the top.

Browse games Game Portals. Sonic Heroes. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.

Game review Downloads Screenshots Heroes' basic gameplay echoes the classic, side-scrolling Sonics of yore, but with an interesting twist--team play. The four teams you can choose from have minor differences see below , but with each one, you're simultaneously controlling three characters: one speedster, one powerhouse, and an annoying, chirpy one that flies.

A simple button press switches leadership among the three guys, and the clever level designs basically guarantee that you'll have to switch leaders in order to break a few walls and soar over pits to succeed.

This constant switching seems confusing, clunky, and forced at first, but after a few levels, it becomes natural, and it's fun to experiment with different leaders to find new paths. Plus, by the time the gameplay clicks, the Milquetoast early levels give way to wildly cool areas that have you spinning through giant pinball machines, reversed-gravity haunted mansions, and stratospheric airship armadas. Heroes offers a surprisingly long experience for a Sonic game , and it's one that gets better the longer you play.

In classic Sonic fashion, the game looks spectacular, with dazzling Day-Glo colors, ultrasmooth movement well, on GC and Xbox at least--scope the sidebar , and trippy effects: Every single stage explodes with breakneck speed, insane loops, absurd corkscrews, and other gravity-defying razzamatazz. It's a breathtakingly gorgeous game that's unmistakably Sonic.

So, what's not to like? Mostly stuff that no 3D Sonic game has managed to get right, including an annoyingly touchy camera, lame bosses, and an overabundance of deaths caused by falling off edges. These issues seem almost endemic to the series at this point, but it'd be nice if a future update could clear 'em up. Still, don't let these quibbles or the hateful grumblings of the other reviewers deter you--Heroes is worthy. I could go on and on about how Sonic just doesn't work well in 3D, but it wouldn't change anything.

He's here to stay. Thankfully, most of what made the Adventure games a bore--in particular, everything that didn't star Sonic or Tails--is gone, and as a result, Heroes plays more like the balls-to-the-wall Sega Genesis Sonics. It's even got a classic-style casino stage, something that the previous 3D efforts didn't even dare to try. But for each brave step forward, it takes a few back. Racing full speed through stages that take 10 or more minutes to complete while constantly switching characters for the most mundane of tasks becomes exhausting.

It's even worse when you consider that you have to play through the same stages four times once with each team to get the real ending.



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